Depths of Destrus - Skill Database

Icon Class Name Description
Archer Barbed Arrows
You equip your arrows with barbed arrow heads, increasing bow damage by 8%.    
Archer Poison Tips
You cover your arrows in poison.
Enemies you deal damage to will be poisoned for 3 damage every second, until they die.    
Archer [PH] Multi-shot
Every shot has 10% chance to fire an additonal arrow.
This effect may trigger itself.    
Archer [PH] TBD
TBD    
Archer [PH] Spell: TBD
TBD
0 second cooldown.

If Spell:  is learned, this skill will lock.    
Archer [PH] Spell: TBD
TBD
0 second cooldown.

If Spell:  is learned, this skill will lock.    
Assassin [PH] TBD
TBD    
Assassin [PH] Assassination
All attacks have a very low chance to instantly kill any non-boss enemies.    
Assassin [PH] Reflect
Gain 10% chance to reflect magical projectiles back towards the attacker.    
Assassin [PH] TBD
TBD    
Assassin [PH] TBD
TBD    
Assassin [PH] TBD
TBD    
Assassin [PH] TBD
TBD    
Assassin [PH] TBD
TBD    
Assassin [PH] TBD
TBD    
Assassin [PH] TBD
TBD    
Assassin [PH] TBD
TBD    
Assassin [PH] TBD
TBD    
Assassin [PH] Spell: TBD
TBD
0 second cooldown.

If Spell:  is learned, this skill will lock.    
Assassin [PH] Spell: TBD
TBD
0 second cooldown.

If Spell:  is learned, this skill will lock.    
Sorcerer Blessing of Elements
Willpower increased by 5.
Allows usage of staff and magic crystal weapon skills.    
Sorcerer Mana Control
Mana cost reduced by 5.    
Sorcerer Magic Armor
Increase elemental resistance by 7%.    
Sorcerer Mana Restore
Every 7 seconds, get 20% chance to restore 15% mana.    
Sorcerer Mana Shield
Damage taken is reduced by 50%,
but your mana is drained for 100% of the damage prevented.

Cannot trigger if damage exceeds current mana.    
Sorcerer Entangling Energy
Intellect increased by 3.
Willpower increased by 3.    
Sorcerer Clear Minded
Increase mana regenerated over time by 30%.    
Sorcerer Serenity Rune
Elemental damage increased by 4%.    
Sorcerer Freeze
Frost damage has a chance to freeze the enemy in place for 2 seconds.    
Sorcerer Superior Mana Shield
Damage taken is reduced by 50%,
but your mana is drained for 50% of the damage prevented.
This skill replaces Mana Shield.

Cannot trigger if damage exceeds current mana.    
Sorcerer [PH] Cataclysmic Embodiment
TBD    
Sorcerer [PH] Unstable Manastorm
Quadruple your maximum mana, but causes your mana to randomly erupt with a random elemental storm,
draining some of your mana in the process.
During the storm, nearby enemies will take 5 damage per second of the storm's element.    
Sorcerer [PH] Spell: Freezing Blast
Freeze all nearby enemies in place for 5 seconds.
(Does not apply to enemies already frozen)
0 second cooldown.

If Spell: Magic Sense is learned, this skill will lock.    
Sorcerer [PH] Spell: Magic Sense
See items, chests, and enemies through walls for 3 seconds.
0 second cooldown.

If Spell: Freezing Blast is learned, this skill will lock.    
Sage [PH] Seeker of Knowledge
Dealing shadow damage will now mirror back, and hurt yourself.
"No Sage shall use the forbidden magic without punishment."

Allows usage of Sage weapon skills.    
Pyromancer [PH] Pyromancer
Study the path of fire, becoming a master of the element.

Fire damage increased by 20%.
Frost damage decreased by 90%.
Lightning damage decreased by 90%.

Locks the paths of the Cryomancer and Chronomancer.    
Pyromancer [PH] Enchant Weapon: Fire
Your physical attacks will now deal 20% weapon damage as additional fire damage.    
Pyromancer [PH] Elemental Conversion
Any elemental damage except shadow, is converted into fire damage.
Damage converted is reduced by 40%.    
Pyromancer [PH] TBD
TBD    
Pyromancer [PH] Kindle
Fire projectiles leave pool of fire, dealing X fire damage every second to all enemies within the pool.
Radius of the pool increases with Willpower.    
Pyromancer [PH] Fire Shield
When taking damage, the attacker burn for X fire damage.    
Pyromancer [PH] Inferno
Become a raging inferno, burning nearby enemies every 0.5 seconds for X fire damage.    
Pyromancer [PH] Fiery Multishot
Fire projectiles now cost twice as much mana.
In addition, fire projectiles have 33% chance to shoot again with 30% reduced damage.    
Pyromancer [PH] Crazed Pyromaniac
You descend into madness, causing your fire projectiles to become volatile.
Your fire damage is now randomly stronger or weaker by up to 35%.    
Pyromancer [PH] Last Resort
Upon death, all mana is consumed and converted to health.
When this occurs, you explode with fire damage equal to the amount healed, to all enemies nearby.    
Pyromancer [PH] Spell: TBD
TBD
0 second cooldown.

If Spell:  is learned, this skill will lock.    
Pyromancer [PH] Spell: TBD
Pour mana into your weapon, causing it to pulsate 0 weapon 
damage as fire damage every second, lasting 10 seconds.
0 second cooldown.

If Spell:  is learned, this skill will lock.    
Cryomancer [PH] Cryomancer
Study the path of ice.

Frost damage increased by 20%.
Lightning damage decreased by 90%.
Fire damage decreased by 90%.

Locks the paths of the Pyromancer and Chronomancer.    
Cryomancer [PH] Enchant Weapon: Ice
Your physical attacks will now deal 20% weapon damage as additional frost damage.    
Cryomancer [PH] Chains of Ice
TBD    


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